[Rohan Dalvi] Hard surface modeling in Houdini [ENG-RUS]

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Hard surface modeling in Houdini
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Автор: Rohan Dalvi

Год: 2016

Продолжительность: 08 часов 20 минут

Язык: Английский

Программное обеспечение: Houdini

This training covers the process of building a highly detailed sci-fi power module and it's surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.

This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.

The training is broken into 4 parts. You can read the details of each part after the break.

NOTE: This is training does not cover UV mapping and texturing of the scene

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