[Udemy] 3D Character Creation: Retopologizing For Animation - Zbrush [ENG-RUS]

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[Udemy] 3D Character Creation: Retopologizing For Animation - Zbrush [ENG-RUS]

Автор: Corazon Bryant


Студия: Udemy


Год: 2015


Продолжительность: 4 часа


Язык: Английский


Программное обеспечение: ZBrush 4R7


In this 3-hour video course, Corazon Bryant will go over different types of tools that you can use to retopologize your character. You will first start by understanding the purpose of retopologizing and learning the kind of geometry structure that is needed to create an animatable mesh. You will gain knowledge on how to use Zremesher to create a clean topology for your character. You will learn how to control the flow of your geometry and manage the amount of polygons that is suitable for games. You will also gain insight on how to utilize the Topology brush and Zsphere Topology tool to create accurate topology for your needs. By the end of this course, you will acquire the skills to be able to turn your high spam sculpt into an animation-ready low spam character. So get your detailed Zbrush ready and it's time to have some fun!

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